| Pokemon Azurite Version | |
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+7nyuu SilverDragon Nick Lexicon Rikky jasp10agosto King Wooper 11 posters |
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King Wooper Admin
Number of posts : 6710 Age : 29
| Subject: Re: Pokemon Azurite Version December 16th 2008, 11:01 am | |
| Yeah, like the bog/mud from the Great Marsh. And some more swampy-looking trees. | |
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Rikky Admin
Number of posts : 2568 Age : 29
| Subject: Re: Pokemon Azurite Version December 16th 2008, 12:29 pm | |
| To officially start with the project, someone must do the World Map Editing. | |
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SilverDragon
Number of posts : 24 Age : 31
| Subject: Re: Pokemon Azurite Version December 16th 2008, 1:18 pm | |
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King Wooper Admin
Number of posts : 6710 Age : 29
| Subject: Re: Pokemon Azurite Version December 16th 2008, 1:21 pm | |
| Hehe, I like the first two.
I edited some yesterday, but many tiles glitched when I was testing... | |
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SilverDragon
Number of posts : 24 Age : 31
| Subject: Re: Pokemon Azurite Version December 16th 2008, 1:25 pm | |
| I have a question. Is the game you're making only playable by a computer? If it is, i will never be able to play it...
*Grumbles about really bad computer she has* | |
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Rikky Admin
Number of posts : 2568 Age : 29
| Subject: Re: Pokemon Azurite Version December 16th 2008, 5:33 pm | |
| Yes, it's computer only...
By the way, are we going to keep the same routing of Hoenn, or are we going to competely remake the map? | |
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King Wooper Admin
Number of posts : 6710 Age : 29
| Subject: Re: Pokemon Azurite Version December 16th 2008, 7:05 pm | |
| Same Routing. Do we have another choice? We can just expand areas... | |
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Rikky Admin
Number of posts : 2568 Age : 29
| Subject: Re: Pokemon Azurite Version December 16th 2008, 7:16 pm | |
| We can change the whole routing. It will long, but it's possible. | |
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King Wooper Admin
Number of posts : 6710 Age : 29
| Subject: Re: Pokemon Azurite Version December 17th 2008, 7:13 am | |
| I'd like to change it.
Can you explain better how? | |
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Rikky Admin
Number of posts : 2568 Age : 29
| Subject: Re: Pokemon Azurite Version December 17th 2008, 2:51 pm | |
| With tile editing, we can design a whole map with routes, cities, etc.
Later, we change the connections and that sort of things, and that's all. It's quite simple, but it might take a while.
That's the first thing we should do. | |
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King Wooper Admin
Number of posts : 6710 Age : 29
| Subject: Re: Pokemon Azurite Version December 17th 2008, 4:08 pm | |
| Do you know how to edit the out-of-bounds spaces? | |
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Rikky Admin
Number of posts : 2568 Age : 29
| Subject: Re: Pokemon Azurite Version December 17th 2008, 6:01 pm | |
| The spaces that cannot be accesed in any way? | |
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King Wooper Admin
Number of posts : 6710 Age : 29
| Subject: Re: Pokemon Azurite Version December 17th 2008, 6:17 pm | |
| I've tried but they're not on any map.
Maybe a great tile replacement? | |
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Rikky Admin
Number of posts : 2568 Age : 29
| Subject: Re: Pokemon Azurite Version December 17th 2008, 7:38 pm | |
| Let me make some experiments, about the Route Changing. If that doesn't work, we'll try to do something else. | |
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Lexicon Uber Wooper
Number of posts : 3927 Age : 27
| Subject: Re: Pokemon Azurite Version December 17th 2008, 9:44 pm | |
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King Wooper Admin
Number of posts : 6710 Age : 29
| Subject: Re: Pokemon Azurite Version December 18th 2008, 6:20 am | |
| I like Hamstar, Skeledeep and a lot more! lol. | |
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SilverDragon
Number of posts : 24 Age : 31
| Subject: Re: Pokemon Azurite Version December 18th 2008, 10:32 am | |
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King Wooper Admin
Number of posts : 6710 Age : 29
| Subject: Re: Pokemon Azurite Version December 18th 2008, 10:44 am | |
| Can you do an overworld spritesheet of the main character? Make him wear blue. | |
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Rikky Admin
Number of posts : 2568 Age : 29
| Subject: Re: Pokemon Azurite Version December 18th 2008, 12:40 pm | |
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jasp10agosto Global Moderator
Number of posts : 2449 Age : 30
| Subject: Re: Pokemon Azurite Version December 18th 2008, 1:23 pm | |
| Im back.. sorry.. I have a lot of things to do.. T_T Kw, Sorry because I went with my father.. I didnt want to go.. but.. I did it because Im having bad times with he.. T_T lots of those pokemon looks cute =D any ways look this.. - Quote :
- Here are all the fakemon I've made, new ones, old ones and revamps. note some have gone because I didn't like them.
Please do not ask to use, do not steal.
Credit to Josh for the Cuburn line, designs are his, names are mine. | |
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Rikky Admin
Number of posts : 2568 Age : 29
| Subject: Re: Pokemon Azurite Version December 18th 2008, 2:27 pm | |
| We should try to convice him. We don't lose anything by trying. | |
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King Wooper Admin
Number of posts : 6710 Age : 29
| Subject: Re: Pokemon Azurite Version December 18th 2008, 3:17 pm | |
| Uh-oh.
Is that from Lex's link or my link? | |
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Rikky Admin
Number of posts : 2568 Age : 29
| Subject: Re: Pokemon Azurite Version December 18th 2008, 3:21 pm | |
| What do you mean by your link? | |
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King Wooper Admin
Number of posts : 6710 Age : 29
| Subject: Re: Pokemon Azurite Version December 18th 2008, 3:55 pm | |
| The link to Fakemon I gave or the link to Fakemon Lex gave? | |
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Rikky Admin
Number of posts : 2568 Age : 29
| Subject: Re: Pokemon Azurite Version December 18th 2008, 3:58 pm | |
| Ah! The link Lexicon (and I) gave. | |
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